TUAW Talkcast tonight: Previews, podcasters, and premature plaudits
23:30 20 May - TUAW - The Unofficial Apple Weblog
I'm filling in for the regular crew tonight, so we'll talk about some of the news from the last week: Will new Macs be unveiled at WWDC? Is it news when a podcaster switches networks? Are Windows Phones really kicking iPhone butt in China?
These topics and more will be analyzed, discussed, and dissected tonight on TUAW TV Live, and your opinion -- and I'm sure you have one -- is welcome.
Your calls and questions help us make the show the best it can be. To participate on TalkShoe, you can use the browser-only client, the embedded Facebook app, or download the classic TalkShoe Pro Java client; however, for maximum fun, you should call in. For the web UI, just click the Talkshoe Web button on our profile page at 4 HI/7 PDT/10 pm EDT Sunday. To call in on regular phone or VoIP lines (yay for free cellphone weekend minutes!): dial (724) 444-7444 and enter our talkcast ID, 45077 -- during the call, you can request to talk by keying in *8.
If you've got a headset or microphone handy (you know those headphones that came with your iPhone?), you can connect via the free Zoiper, X-Lite or Blink SIP clients; and basic instructions are here. Talk to you tonight!TUAW Talkcast tonight: Previews, podcasters, and premature plaudits originally appeared on TUAW - The Unofficial Apple Weblog on Sun, 20 May 2012 16:30:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments
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23:30 20 May - TUAW - The Unofficial Apple Weblog
I'm filling in for the regular crew tonight, so we'll talk about some of the news from the last week: Will new Macs be unveiled at WWDC? Is it news when a podcaster switches networks? Are Windows Phones really kicking iPhone butt in China?
These topics and more will be analyzed, discussed, and dissected tonight on TUAW TV Live, and your opinion -- and I'm sure you have one -- is welcome.
Your calls and questions help us make the show the best it can be. To participate on TalkShoe, you can use the browser-only client, the embedded Facebook app, or download the classic TalkShoe Pro Java client; however, for maximum fun, you should call in. For the web UI, just click the Talkshoe Web button on our profile page at 4 HI/7 PDT/10 pm EDT Sunday. To call in on regular phone or VoIP lines (yay for free cellphone weekend minutes!): dial (724) 444-7444 and enter our talkcast ID, 45077 -- during the call, you can request to talk by keying in *8.
If you've got a headset or microphone handy (you know those headphones that came with your iPhone?), you can connect via the free Zoiper, X-Lite or Blink SIP clients; and basic instructions are here. Talk to you tonight!TUAW Talkcast tonight: Previews, podcasters, and premature plaudits originally appeared on TUAW - The Unofficial Apple Weblog on Sun, 20 May 2012 16:30:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments
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22:30 20 May - TUAW - The Unofficial Apple Weblog
When it comes to evaluating the next big thing, we turn to our secret weapon: the TUAW braintrust. We put the question to you and let you have your go at it. Today's topic is form factors.
Recently, rumors have been swirling about possible iOS device form updates. You may have read about 7" iPads (or, possibly, a 7" relaunched iPod touch) and iPhones with mighty 4" screens, both of which would certainly throw monkey wrenches into the world of app development.
That's because each time Apple adds a new form factor into the mix, apps need to update to restyle their designs. They must meet both the physical form factor and the intrinsic aspect ratio. Each time this happens, universal apps grow bigger and space on your device grows smaller.
So do you think you see Apple moving forward on either one? Are these, as often, simply groundless speculation and spitballing? Or do you think either rumor has legs?
You tell us. Place your vote in this poll and then join in the comments with all your analysis.
Full disclosure: Certain TUAW staffers have ongoing bets with certain MacObserver staffers about a possible miniPad, with lunch riding on the outcome.
View PollYou're the Pundit: Are we going to see form factor changes? originally appeared on TUAW - The Unofficial Apple Weblog on Sun, 20 May 2012 15:30:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments
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21:30 20 May - TUAW - The Unofficial Apple Weblog
Earthlapse is a beautiful US$0.99 app for iOS that gives you an International Space Station view of the earth moving below. There are 8 time lapse scenes of weather, docking spacecraft and aurora in high resolution that is almost lifelike.
You can control the speed of the movie, superimpose current weather for your location, show the current time, and information about each scene.
The app was developed by the folks who did the striking Magic Window app with compelling landscape scenes, and now we get to see our landscapes from space instead of on the ground.
I think this app is best on an iPad, and when your iPad is not in use it makes it a pretty effective piece of art for your desk or a nightstand. The app supports a selection of ambient music, but I actually like the effect better when I am free to contemplate the scene in a quiet room. The app supports the full Retina display on the iPhone. For some knotty technical reasons, the developer says the GUI is full Retina resolution on the iPad, but the images are not. Nevertheless, the images are terrific.
As was done with Magic Window, I'd love to see more scenes become available, but the app is quite nice as it is. It's just been released and is worth a look. I think you'll like it. The app is compatible with iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (3rd generation), iPod touch (4th generation) and iPad. Requires iOS 5.0 or later.
Gallery: Earthlapse
Earthlapse is a window on the Earth from space originally appeared on TUAW - The Unofficial Apple Weblog on Sun, 20 May 2012 14:30:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments
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20:30 20 May - TUAW - The Unofficial Apple Weblog
While the world seems to be beating a path to the door of manufacturers of noise-canceling earphones, inventor Tammy Erdel has a much better idea that could save some lives.
AIRbudz replace the removable earbuds on your favorite set of earphones and allow the sound around you to mix with the tunes you're listening to. You probably don't want to use the AIRbudz in the comfort of your home, but they're designed to work when you're outside cycling, walking, skateboarding, or otherwise in a situation where you need to be aware of what's around you.
I personally love this idea. I don't know how many times I've been cycling or walking and seen other people who are exercising with earbuds jammed into their ears. They're usually oblivious to anyone who is trying to get their attention, and more than once I've startled someone by passing them after I've tried unsuccessfully to warn them two or three times.
Erdel is trying to raise $22,000 for her Kickstarter project, and has only raised $3,385 with 21 days to go. For a $10 pledge on Kickstarter, you can support the project and get yourself a set of 9 AIRbudz (3 sets of each size -- small, medium, and large) in your own choice of colors. I think the glow in the dark version is my personal favorite.
Check out Erdel's pitch video below for the full story.
AIRbudz: A safer way to listen to your tunes originally appeared on TUAW - The Unofficial Apple Weblog on Sun, 20 May 2012 13:30:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments
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12:19 20 May - Feber / Spel - Artiklar och lankar
Mycket pang pang
Här har vi två korta trailers för spelen Call of Duty: Black Ops II och Medal of Honor: Warfighter som båda sändes under gårdagens Champions League-final.
Trailern för Medal of Honor kan hittas efter hoppet.
www.thatvideogameblog.com
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02:45 20 May - Feber / Spel - Artiklar och lankar
Yes, riktiga analogspakar!!
En testare på Traveller's Tales har twittrat ut en bild som visar en aningens förändrad Wii U-kontroll.
Nintendo fanboys alert: look what we have at work! #BoysAndTheirToys
Den största förändringen är att den numera har riktiga analogspakar istället för circle pads som den hade när den visades på E3 förra året.
Just avsaknandet av analogspakar var något som jag oroat mig för och hoppats att de skulle ändra på, vilket det verkar som att de nu gjort. För även om circle pads fungerar bra till 3DS så är ändå riktiga analogspakar att föredra. Skönt att se att de nu bytts ut till ordentliga grejer. För övrigt kan man se några andra mindre förändringar såsom att några av knapparna bytt plats.
Snart är det E3 och nu stiger hypemätaren för varje dag som går.
Till höger kan du se en jämförelse där den förändrade modellen syns högst upp och den ursprungliga längst ner.
mynintendonews.com
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17:05 19 May - Feber / Spel - Artiklar och lankar
En flygtur genom färgglada landskap
Som bekant är en MMO-version av rollspelet Kingdoms of Amalur: Reckoning under utveckling och spelet går under arbetsnamnet Project Copernicus. Enligt 38 Studios beräknas spelet släppas i juni 2013, alltså om lite mer än ett år.
Nu har de också släppt en video som visar lite hur omgivningarna i spelet kommer att se ut. Lockande?
youtu.be
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14:34 19 May - Feber / Mac - Artiklar och lankar
I det numera välkända garaget
Filmen om Steve Jobs liv med Ashton Kutcher i huvudrollen kommer att heta "jOBS". Nu får vi även reda på att den kommer att börja spelas in i juni, och i garaget där hela sagan började. Förutom den här inspelningsplatsen kommer filmen även att spelas in i huset i Los Altos där Steve växte upp.
Filmen kommer att handla om de 30 viktigaste åren i Steves liv sett ur hans vänner och kollegors ögon. En sajt dedikerad för filmen har satts upp och den kan du kika på om du följer länken nedan. Finns inte så mycket att läsa om än men det fylls väl på allt eftersom antar jag.
www.thejobsmovie.com
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12:27 19 May - Feber / Spel - Artiklar och lankar
Wil Wheaton med vänner spelar Ticket to Ride
Här har vi det fjärde avsnittet av kändisnörden Wil Wheatons brädspelsprogram TableTop. I detta avsnitt gästas han av Colin Ferguson, Anne Wheaton och Amy Dallen som alla spelar det lysande brädspelet Ticket to Ride.
www.youtube.com
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11:10 19 May - Feber / Mac - Artiklar och lankar
En iCar
Steve Jobs var en idéspruta av rang och han hade många tankar kring form och funktion. Nu sägs det att han var inblandad i designen av nästa iPhone och även att han hade en dröm om att designa en egen bil.
Det var under en intervju på "Innovation Uncensored symposium" i New York som Apple-styrelseledamoten Mickey Drexler pratade om bilindustrin och då avslöjade att Steves dröm innan han dog var att ta fram en iCar.
Nu hann han tyvärr aldrig att göra det men det hade varit intressant att se hur den skulle kunna ha sett ut. Designstudenten Liviu Tudoran har designat iMove som vi ser här på bilden. Kanske åt det hållet även Steve hade gått om han hade börjat skissa, eller hur tror ni att en iCar hade sett ut?
carscoop.blogspot.com
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10:54 19 May - Feber / Spel - Artiklar och lankar
Huvudstoryn är 100 procent solospel
Bethesda vill inte att fokus ska försvinna från känslan att vara hjälte när de nu utvecklar Elder Scrolls Online. Därför kommer huvudstoryn att vara 100 procent solospelande. Det säger game director Matt Firor i en intervju med Gameinformer.
"In the Elder Scrolls games you're always the hero, whether you want to be or not. You go out there and you kill the dragons; You kill Mehrunes Dagon in Oblivion; in Morrowind, you're up there fighting the Tribunal - those are huge, global, epic things that you don't want to stand in line to do in an MMO. The last thing you want to do is have the final confrontation with Mehrunes Dagon as he's stomping across the Imperial City, and you see like 15 guys behind you waiting to kill him because they're on the same quest".
"And we have a whole part of the game that is 100 per cent solo,which is the main story, where the world focuses on you - you are the hero, everything you do is solo and the world reacts to you that way."
Och kanske är det lite spännande med ett MMO som inte går samma väg som alla andra. Det ska bli intressant att se hur de sedan implementerar känslan av onlinespel tillsammans med ensamspelandet.
www.eurogamer.net
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23:30 18 May - TUAW - The Unofficial Apple Weblog
The march of technology amazes me. Yeah, I'm an old guy, but it still surprises me when I realize that the amount of storage that used to fill a data center can now fit in my pocket. G-Technology's G-Drive mobile (made by Hitachi, US$199.99 MSRP for 1 TB) is the perfect example of mass storage in a small, silent box. Read on for a review of this mobile companion and a chance to win one!
Design
There's not much too say in terms of the design of the G-Drive mobile -- it's a slim metallic box 5 inches long, a little over 3 inches wide, and about 3/4 of an inch high. There's no power port; the G-Drive is bus-powered by either FireWire (400/800) or USB 2.0. The device comes with cables for each connection. A single white LED on the front of the drive indicates when it is powered up and in use.
On the inside, there's a 5400 RPM 1 TB drive with an 8 MB cache. For speed, I'd much rather see a 7200 RPM drive, but that would most likely drive up both the cost and power requirements of the drive. However, as you'll see with the benchmarks, this is still a pretty fast drive despite the slower rotation speed of the disk.
The G-Drive mobile also comes in 500 MB ($149.99 MSRP) and 750 MB ($159.99) versions, although I'm at a loss why someone wouldn't want to double their capacity for just fifty bucks more. I found the drive to run a bit hot -- I had placed my iPhone on top of the drive at one point, and when I answered a call I wondered why the phone was so hot...
As with other drives of this ilk, the G-Drive mobile is almost completely silent.
Benchmarks
TUAW uses a standard industry benchmark to compare the I/O capabilities of disks and arrays. The benchmark uses the AJA System Test, which simulates reading and writing video. The specific test I used was the Disk Read/Write test, also known as the DiskWhackTest, set at a video frame size of 720 x 486 8-bit and a file size of 128 MB.
The drive read speeds were surprisingly fast in our benchmarks, matching almost every FireWire drive that we've tested (only one is shown below for space considerations). When it came to USB 2.0 read speeds, the G-Drive mobile was slightly faster than the competition across the board. Write speeds were slower for the G-Drive when connected via FireWire 800, while almost identical to other drives with a USB 2.0 connection.
Conclusion and Giveaway
If you're the owner of a MacBook Pro and have an available FireWire 800 port, or have a FireWire-equipped desktop Mac you'd like to back up while keeping a lot of available desk space, then the G-Drive mobile will fill your requirements. Those who only have USB 2.0 ports on their Macs should spend their money on less expensive USB-only drives that offer read/write speeds in the same range as the G-Drive mobile.
Thanks to G-Technology and TUAW, you now have a chance to win one of these sweet little drives. Just fill out the entry form below (only one entry per person, please) and we'll pick a random winner next week. Here are the rules for the giveaway:
Open to legal US residents of the 50 United States, the District of Columbia and Canada (excluding Quebec) who are 18 and older.
To enter, fill out the form below completely and click or tap the Submit button.
The entry must be made before May 20, 2012 11:59PM Eastern Daylight Time.
You may enter only once.
One winner will be selected and will receive a G-Technology G-Drive mobile valued at $199.99.
Click Here for complete Official Rules.
Loading...G-Technology G-Drive mobile: Rugged, pocket-sized, and fast originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 18 May 2012 16:30:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments
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22:58 18 May - Feber / Spel - Artiklar och lankar
Registreringen är öppen
Den kommande EVE Online-integrerade skjutaren, Dust 514, har nu öppnat upp registreringar för ett kommande betatest.
Så om man är sugen på att vara med och betatesta detta spel så kan anmäla sitt intresse via länken nedan.
www.dust514.com
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22:45 18 May - TUAW - The Unofficial Apple Weblog
It's been almost four years since Apple debuted its App Store platform for iOS (and then the Mac), and MacStories has an in-depth look back at that time. In just four short years, Apple has gone from saying that all we'd need on iOS are web apps, to a millions of dollars a year industry that supports almost half a million jobs. Needless to say, that's phenomenal growth.
But what's most interesting about the growth of the App Store is how the apps themselves have changed. MacStories writes about that initial push -- in those early days, the quality of the software was very low, and there were a lot of "speculators," for lack of a better term: Developers who just released quick and dirty apps (honestly, fart apps is what most of them were) to try and make a little bit of money. App branding, too, has come a long way. In the early days it was all about search and gaming the system, and these days, there are more ways to find good apps than ever.
At the same time, it's also harder for developers to make their mark in an increasingly crowded market. Apple's own success may be its biggest problem. The App Store has grown in a huge way over the past four years, and that may make it harder for both developers and Apple to figure out how to best run it going forward.MacStories looks at four years of the App Store originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 18 May 2012 15:45:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments
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22:21 18 May - Feber / Spel - Artiklar och lankar
Hoppas inte det
Just nu går det rykten om att Gearbox tokiga andra världskrigsskjutare Brothers in Arms: Furious 4 inte längre är i produktion.
Tydligen skall spelets utgivare, Ubisoft, nyligen ha lagt ner varumärksnamnsregistreringen för spelet något som har fått folk att spekulera att utvecklingen av spelet har hamnat i trubbel. Spelet var först planerat att släppas nu under sommaren men då man inte hört eller sett något från spelet så känns det datumet inte särskilt realistiskt just nu. Att spelets officiella Facebook-sida inte har uppdaterats på cirka nio månader bådar ju inte gott heller.
www.gamespot.com
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22:14 18 May - Feber / Spel - Artiklar och lankar
Verkar nästan så
IMDB-sidan för Sonys kommande Smash Bros-liknande spel PlayStation All-Stars Battle Royale listar att karaktärer som Kevin Butler, Nathan Drake, Solid Snake och Cole MacGrath kommer vara med i spelet.
Ingen av dessa karaktärer är officiellt offentliggjorda ännu men då personen som spelade Cole i inFAMOUS 2, Eric Ladin, nyligen twittrade att han hängde med skådespelarna som spelar ovannämnda karaktärer verkar det rätt troligt att dessa kommer dyka upp i spelet.
www.joystiq.com
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22:11 18 May - MacRumors: Mac News and Rumors - Front Page
Russian forensics firm ElcomSoft earlier this week announced that it has discovered a way to easily access iCloud backups of iOS devices, incorporating the functionality into its Elcomsoft Phone Password Breaker software. While the Apple ID and password must be known in order to access the iCloud data, once that information has been obtained the software makes it easy for investigators to download full iCloud backups and then follow incremental backups in near real-time to track a device's use without the knowledge of the user.ElcomSoft researchers analyzed the communication protocol connecting iPhone users with Apple iCloud, and were able to emulate the correct commands in order to retrieve the content of iOS users? iCloud storage. It?s important to note that, unlike offline backups that may come encrypted and must be broken into (a time-consuming operation), data retrieved from iCloud is received in plain, unencrypted form . The 5GB of storage space can be retrieved in reasonable time, while receiving incremental updates is even faster.Obtaining a user's Apple ID password may not always be trivial, but ElcomSoft tools can also be used to capture that information from offline backups stored in iTunes. And of course if the user disables iCloud syncing on its device or changes the Apple ID password, remote access is lost.
ElcomSoft has been at the forefront of development of password-cracking tools, last year incorporating a tool to bypass hardware encryption included in iOS 4. Such tools are increasingly being used by law enforcement to aid their investigations as smartphones become increasingly common and collect a growing amount of information about users and their activity.
ElcomSoft offers several levels of its software, with the most powerful versions restricted to certain governmental agencies, including law enforcement, intelligence services, and other qualified forensic organizations.
Recent Mac and iOS Blog Stories
• Physics Puzzler 'Feed Me Oil' Free for Today Only
• Comcast Dropping 250GB Data Cap In Favor of "Improved Data Usage Management"
• China Mobile Again Confirms iPhone Talks with Apple
• In Lawsuit Over Siri, Apple Says the Technology is "Cutting Edge"
• iPhone a 'Game Changer' for Customer Satisfaction
http://www.macrumors.com/2012/05/18/elcomsofts-phone-forensics-software-offers-near-real-time-access-to-icloud-backups/
22:10 18 May - TUAW - The Unofficial Apple Weblog
It's the TUAW Daily Update, your source for Apple news in a convenient audio format. You'll get all the top Apple stories of the day in three to five minutes for a quick review of what's happening in the Apple world.
You can listen to today's Apple stories by clicking the inline player (requires Flash) or the non-Flash link below. To subscribe to the podcast for daily listening through iTunes, click here.
No Flash? Click here to listen.
Subscribe via RSSDaily Update for May 18, 2012 originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 18 May 2012 15:10:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments
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22:00 18 May - TUAW - The Unofficial Apple Weblog
The battle over the nano-SIM standard is heating up with Apple on one side and a group that includes Nokia, Motorola and RIM on the other. In the latest series of developments reported by The Verge, Motorola and RIM are countering Apple's nano-SIM proposal with a revised design of their own. This newest design is a compromise which includes elements from both their design and Apple's. It's about "80 percent Apple and 20 percent RIM / Motorola" writes Chris Ziegler for The Verge.
We should hear more about the nano-SIM standard when the European Telecommunications Standards Institute (ETSI) meets at the end of this month in Osaka, Japan.
Motorola, RIM offer Apple a nano-SIM compromise originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 18 May 2012 15:00:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments
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21:55 18 May - Feber / Spel - Artiklar och lankar
Peka-klicka-spel från Sverige
UPPDATERING:
Tävlingen är nu avslutad och personerna som vann borde ha fått sina koder. Själva spelet släpptes i dag och detta firas med den här nya trailern för spelet.
------------------------------------------------
På fredag så släpps det svenskutvecklade peka-klicka-äventyrsspelet The Journey Down och vi har fått voucher-koder för utdelning bland våra eminenta läsare.
Så om man nu är sugen på att vinna detta underhållande spel så har man chansen att göra det genom att skriva ner sina tre favoritspel i just denna genre bland kommentarerna. Vi kommer sedan, slumpmässigt, dela ut koderna (som fungerar på både PC och Mac) till personerna som lyckas med denna bedrift.
Tävlingen kommer pågå fram till den 18:e maj klockan 18:00 och efter det så kommer vi skicka ut koderna till vinnarna.
Vill man veta mer om The Journey Down, som redan har fått positiva recensioner, så kan man hitta mycket mer information om spelet på utvecklarens hemsida via länken nedan.
www.skygoblin.com
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21:29 18 May - Feber / Spel - Artiklar och lankar
Varning för spoilers
"There is no cow level" kan man läsa i en av de laddningstexter som presenteras i Diablo III. Och för alla Diablo-fans är innebörden solklar. Så ingen bana med kor i den tredje upplagan av Diablo alltså. Check.
Men visst hade nog många av oss misstänkt att Blizzard ändå skulle lägga in något skumt eller flummigt i spelen och så är det. Idag sprids nyheten om den hemliga banan som en löpeld på nätet. Vill du inte veta mer om banan så bör du sluta läsa här.
Banan, eller nivån, har fått namnet Whimsyshire och spelar på den kritik som Blizzard fick ganska tidigt efter utannonserandet av Diablo III, nämligen att spelet var för färgglatt. Allt i Whimsyshire är därför tecknat och fullt av fluff-fluff så som söta små ponnyhästar, bulliga moln och kakor.
Redan under akt ett kan du För att komma åt sagolandet måste du samla fem olika ingredienser samt Staff of Herding plan. Motståndet är i svårighetsgrad på samma nivå som i akt fyra så vi rekommenderar att du väntar tills du känner dig redo.
www.eurogamer.net
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